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Showing posts from 2017

Brandsonic Web mobile for iOS and ModMy

I found out today that the Cydia repo, ModMy, that I've hosted Brandsonic Web mobile for iOS on for seven years, is gone. This is an unexpected blow, but Brandsonic Web mobile for iOS WILL continue. Right now, you can still download the latest version of Brandsonic Web mobile for iOS (0.9.9) from the ModMy repo, as all the content on the repo has been archived. However, future updates to Brandsonic Web mobile for iOS will no longer be available from ModMy. I plan to host Brandsonic Web mobile for iOS myself on my own repo. There will be more about this in the coming weeks. For now, if you need to download Brandsonic Web mobile for iOS, download it as you normally would. I would like to thank ModMyi/ModMy for hosting Brandsonic Web mobile for iOS for seven years. It received over 50,000 downloads over the seven years it was hosted on ModMyi/ModMy. Without ModMyi/ModMy, Brandsonic Web mobile for iOS would have never been downloaded so many times and for that, I'm thankful.

Brandsonic Web mobile for iOS 0.9.9

Brandsonic Web mobile for iOS 0.9.9 is now available on Cydia. It includes iOS 10 support, and is now a 64 bit app. There is a known issue in this release. When the app is first started, the address bar is small and doesn't take up all the space. To fix this, open and close Quick Sites. Then the address bar should expand to the proper size. You should only have to do this when you first open the app. The full changelog is below. iOS 10 support App is now 64-bit Dropped support for iOS 7.1 and earlier Please see my last post for an explanation as to why I had to drop support for iOS 7.1 and earlier.

The next version of Brandsonic Web mobile for iOS

The next version of Brandsonic Web mobile for iOS will be released soon. Unfortunately, it will require iOS 8.0 or later. Dropping support for iOS 6.0 thru iOS 7.1 was not my choice. Xcode 8 doesn't allow you to make a app for anything older than iOS 8.0.  There is some good news however. This allowed me to better tailor the UI for all iOS devices, and it should work and look better on the newer, larger devices, such as the iPhone 7. Also, Brandsonic Web mobile for iOS will be a 64 bit app for the first time. This is to ensure compatibly with future versions of iOS. This release will also include official iOS 10 support. I will test this release over the next few days and I hope to have it released by the end of next week. This release does have one visual bug with the address bar, but I don't want to delay the release any more, so I will be releasing it with this bug. It's nothing major, and doesn't take away from the usability of the app. There aren't any new feat

Update on Brandsonic Web

It's been awhile since I updated any version of Brandsonic Web. In fact, there hasn't been any releases of Brandsonic Web in 2017. I just haven't had the time to work on it. School keeps me pretty busy. When I do have free time, I usually spend it doing something programming related. I have not abandoned Brandsonic Web. Today is one year since I last released an update to Brandsonic Web mobile for iOS. It's long overdue for an update. iOS 10.0.1-10.2 have been jailbroken for awhile now. The current version of Brandsonic Web mobile on Cydia (0.9.8) should work without problems on iOS 10. I am working an an update for Brandsonic Web mobile for iOS and I hope to have it out before the end of the month. I'll make a separate post detailing this update at a later date. Brandsonic Web for Mac was last updated a little over 3 months ago. That release had basic Touch Bar support. I still plan to expand the Touch Bar support, namely bringing Quick Sites to the Touch Bar.